Faculty and Staff


Faculty

Ma. Mercedes T. Rodrigo, Ph. D., Project Leader

I am a professor of the Ateneo de Manila University. I teach in the Department of Information Systems and Computer Science. My areas of specialization are educational technology, intelligent tutoring systems, and affective computing. In 2011, I established the Ateneo Laboratory for the Learning Sciences through a grant from the Department of Science and Technology’s Engineering Research and Development for Technology program.

I am currently studying students’ behavior and affect while using intelligent tutors, educational games, and other learning software. My collaborators include Dr. Rose Luckin and Dr. Kaska Porayska-Pomsta of the London Knowledge Lab, Dr. Ryan Baker of the University of Pennsylvania, Dr. Joseph Beck and Dr. Ivon Arroyo of Worcester Polytechnic Institute, Dr. Noboru Matsuda of Texas A&M, and Dr. Amy Ogan of Carnegie Mellon University

 

Jessica O. Sugay, Research Associate

I am a Lecturer in the Department of Information Systems and Computer Science of the Ateneo de Manila University. I am currently pursuing a Master of Arts degree in Education, majoring in Information Technology Integration. I am also the Moderator of the student organization, the Computer Society of the Ateneo.

 

 

 

 

 

 

Walfrido David A. Diy, Lecturer

I am a lecturer in Ateneo de Manila University’s Department of Information Systems and Computer Science. I’ve always been interested in game design, whether it be analyzing a game’s rules for game balance or drafting a story for educational games.

 

 

Eric Cesar E. Vidal, Jr., Lecturer

I am presently a Postdoctoral Research Fellow at the Ateneo de Manila University, under the Ateneo Laboratory for the Learning Sciences. I received my B.S. and M.S. degrees in Computer Science at Ateneo in 2001 and 2005, respectively, then served as a researcher at the National University of Singapore (NUS) Games Lab from 2009 through 2014, in charge of developing an A.I. planning engine for game applications. Thereafter, I returned to the Philippines to complete my Ph.D. degree, again with Ateneo, which I received in 2020.

My current research interests include Augmented Reality (AR), serious games for education, computer graphics and artificial intelligence. I was the technical lead of the MAGIS (Mobile Augmented-Reality Games for Instructional Support) project, an open-source AR framework that was instrumental in the production of several educational mobile games: The Mind Museum ARventureTuklas (Museo Pambata), and the Igpaw series of location-based adventure games. I am presently working on a new framework, AMDG (AR Mobile Device Gestures), intended to bring standardized hand gesture recognition to mobile AR systems.

 

JM Santos, Developer
I’m helping in the development of an engine for augmented reality instructional games. I received my B.S. degree in Computer Science at the Ateneo in 2016. I’m interested in games, anything that involves interactive multimedia, and graphic design.

 

 

 

 

 

 

Victor “Icon” Ortega, Research Assistant

I am a lecturer in Ateneo de Manila University’s Department of Information Systems and Computer Science. I do all things game-related, from playing them to studying them to making them. My work as a research assistant is focused towards the game design of minigames and the game development of virtual and augmented reality apps. I graduated in 2017 with a degree in Computer Science, specialization in interactive multimedia.

 

Ingrid Herras
I am a recent graduate of Bachelor of Science in Information Technology in the Ateneo de Naga University this 2019. I have done my internship in ALLS and currently working as a Research Assistant for the MAGIS Grant Project. My interest involves around studying and reading up on User Experience focusing on User Research.

 

 

 

 

 

Jenilyn Agapito


Jonathan Casano

 

Francesco Amante


 

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